If you play Half Life 2 Episode 2 using Fakefactory's Cinematic Mod 11, Alyx sticks her tongue out when Magnusson thanks you for protecting his rocket near t. FakeFactory Cinematic Mod is a Half-Life 2 mod that raises the outdated graphical appearance of the Half-Life 2 trilogy to a state-of-the-art level, while giving it a more stressed, darker and minatory look. All low-res textures are replaced by high-res counterparts.
Cinematic Mod 4
Enhancements since Version 2.x
- Uses Base Source Engine 2
- Some textures redone
- Alyx Highres Models
- Some bugfixed maps for using with SourceEngine 2
- PHONG/RIM Shaders
- Partially redone soundtrack and soundtrack-scripts
- Some minor tweaks
Enhancements since Version 3.x
- Setup.exe for automated installation
- Worked around some textures because of budget-limits in the Source-Engine
- New models, more variations, VALVE-Hires-Replica
- Heavily reworked scripts/scenes for fully dynamic soundtracks
- New textures, most of the old textures reworked
- Minor tweaks
- Alx Construction Kit RC with automated model install for both HL2 and EP1
- One Package for Half-Life 2 and Half-Life 2:Episode One
Installation
- Close STEAM
- Start setup.exe
- After installation has finished restart STEAM
What exactly will Setup.exe do?
- Setup.exe reads the current Sourcemod folder path from your registry
- Setup.exe installs the MOD to the right folder (HL2 and EP1 version)
- Setup.exe install a shortcut to the new Alyx Construction Kit and sets a registry entry (HKEY_CURRENT_USERSOFTWAREFILEMAKER)
- The Uninstaller will remove the entire Cinematic Mod and the Alyx Construction Kit registry entry.
Alyx Contruction Kit (RC)
The ACK is a Release Candidate, that will help you in select and install the various Alyx variations (other characters in future).
Start the Alyx Construction Kit.exe and choose your prefered model. You can browse and install the models with just a buttonpress inside the ACK for both HL2 and EP1.
Technical
As of version 3 the Cinematic Mod uses Base Source Engine 2. This leads to numerous advantages, like higher possible global polycount (for more Highpoly models in future versions) or faster overall-performance.
But the new engine has some minor disadvantages…
- First of all you have to start a new game or new chapter, because the BSP -Files (Maps) are different.
- The new engine isn't fully backward compatible with HL2's original content. I had to remove two Razortrains from two maps for compatibility with the new engine. (It doesn't affect gameplay). The trains would cause the engine to kick in some kind of super-stutterbug with final crash, so i had to erase this two suckers.
- The Base Source Engine 2 cannot access non-shared CFG's, like HL2's foreign language CFG files. Therefore the audio-language is allways English, only the onscreen-language is correctly translated.
Most of you are using English audio anyway, but all other users can fix this for themself: Extract the content of 'Half-Life 2_xxx.cfg' (xxx = german or french etc..) with CFGScape (included) and copy the extracted content to the mods language - folder.
Example: Extract the 'sound' folder from 'Half-Life 2_german.cfg' Copy the 'sound' folder and all enclosed files to <PATH TO YOUR STEAM-INSTALLATION>/SteamApps/SourceMods/FAKEFACTORY_Cinematic_German
Q & A
Q: Why this huge version jump from V3.05 to V4?
A: My internal buildnumbering was reaching V3.9 anyway, so i decided to use the next 'round' number, hoping this will encourage some users to download this version asap.
Q: Steam is downloading some strange stuff, named 'Source SDK Base'
A: Yes, its required for the mod. The Source SDK Base is basically a full blown EP1 engine for MODS and will be updated by Valve with the latest features and enhancements.
Q: The game crashes (mostly on level swapping or at entering the hospital) with error in datacache.dll
A: First of all: Don't use the command -heapsize XXXX. The -heapsize command was okay in older versions of the source engine for curing ingame-stuttering, but with the current engine versions this command is EVIL. Repeat: E-V-I-L. Don't use it. Lets source engine handle the size of memory buffers.
Secondly: Source engine doesn't like low-memory-environments. You will get serious trouble with less then 2 GB main memory and/or less then 256 MB VRAM, because the Cinematic Mod comes with *a lot* of texture data to handle with.
Finaly: Cinematic Mod does NOT change any code. Its textures/materials/sounds only. So please don't blame the mod for problems with certain hardware/software-combinations. If vanila HL2 gives you zero trouble, you should be fine. But if vanila HL2 crashes a lot with your computer, then Cinematic Mod will be crashing too.
Q: After playing the intro, i get laggy or missing mouse functionality ingame and/or the game-performance drops to bottom.
A: Check for FFDSHOW and disable it completely (reboot required)
Q: The intro just gives me a blank screen or a striped error-screen
A: Install the Windows Media Codec V9 (www.microsoft.com) or Windows Media Player 10+
Q: The game stutters with my ATI Radeon 9600 (or something like this)
A: Get a DX9 graphics card with 512 MB VRAM or above. Don't expect the mod to run smoothly with outdated DX8 cards or less than 512 MB Videoram.
Q: I'm using a newer NVIDIA Geforce (7K or 8K class) and the Phong-Shading seems to be incorrect or much too high
A: Blame NVIDIA for there crappy drivers.
Q: I'm playing with 640 x 480 resolution and can't see much difference to the original game
A: Play at 1280 x 1024 minimum. Optimal resolution for the mod is 1600 x 1200 or above.
Q: What are the minimum requirements for the mod?
A: WinNT/Windows 2000 with pentium 4 class processor, 1024 MB RAM, DX8 videocard with 256 MB vram
Q: What are the recommended requirements for the mod?
A: Windows XP/2003/Vista with dualcore processor, 2048 MB RAM, DX9 videocard with 512 MB vram
Q: The Alyx Construction Kit installs no models
A: Make shure you have started the ACK with its shortcut (working directory must be correct). DON'T MOVE THE ACK FOLDER. It needs the directory-structure, that was created with the installer, because it uses relative pathes.
Q: Why are some Alyx models semi-nude?
A: Why not? If you don't like them, don't use them. If you are afraid of semi-nude girls, you really should get a life or ask your parents about the differences between men and women.
Q: Why are there no full nude Alyx models?
A: They wouldn't fit anywhere in the game. The full nude model will be released to the GMOD community as a separate archive.
Q: Will you release other characters as hires models, like Barney or Mossman?
A: Most likely
Q: The EP1 version of the mod gives me some errors about missing repositories or crashes right after start
A: You have to purchase Half-Life 2:Episode One for playing the EP1 version of this mod.
Q: You know, your English is awfull?
A: I know.
Additional Option Pack
Half Life 2 Cinematic Mod Alyx Skins Download
- You need Cinematic Mod 4 installed to use the optionpack!
- This is an alpha-release!
- Models done: 60%
- Textures done: 80%
- The installer will update your current CinematicModV4 installation to version 4.1DL
- Don't get the optionpack, if...
- you want 100 percent valve style looking characters
- you don't own a fast computer with a minimum of 2 GB RAM
- you are still using a DirectX8 (or lower) card
- you are a facepunch studios forum admin
- Give the optionpack a try, if...
- you want to see the Source Engine used to the limits
- you are open to a fresh and different look
- you want to show off your brand new supercomputer
- you are a fan of Adriana Lima ;)
Legal notice
All soundfiles are from free soundtrack-teasers, re-arranged and remixed. If you encounter a copyrighted song, please contact me for removing the file.
The new models are inspired by the uzilite Poser-Models and constructed after screenshots found in the DAZ3D library and cgsociety.org gallery.
Download
FakeFactory Cinematic Mod 4
All subversions are listed below. If you still want to try this old version, you typically only need the marked file(s).
Cinematic Mod 1
What is Cinematic Mod?
- The Cinematic Modification adds Hires-Textures to all human characters and some non-human characters (and the vending machine of course).
- It replaces the original HL2 music with a more classic score in the style of large Hollywood productions. More orchestral, more ambient, and more powerful in the action-sequences.
- It adds a new weapons-balancing and strengthens all the weapons to a more realistic level. No more firing numerous rounds at the combines; kill them with 3 to 5 direct hits, just like in real-life combat, but beware: Your opponent's weapons are comparable. After 3 to 5 direct hits (or 1 direct headshot) you *will* be killed.
Additional Info for users of the FAKEFACTORY HiRes Packs 1.0 to 1.04: This pack combines all the FakeFactory HiRes Packs together, fixes some glitches in several textures and adds some new ones. Just override the already installed textures with the new ones in this modification.
Replaced Face Textures
- Alyx
- Barney
- Dr. Breen
- Father Grigori
- Eli
- Dr. Kleiner
- Mossman
- Colonel Odessa
- Vortigaunts
- Vortigaunt-Slaves
- Police
- Soldiers All civilian and squad-members
Additional replaced Body Textures
- Alyx
- Barney
- Father Grigori
- Eli
- Dr. Kleiner
- Mossman
- Civilian
- Antlions
- Antlion-Guard
- Police
- Soldiers
- Dog
- Zombie
- Head crab
Replaced Weapons Textures
- Annabelle (Grigori's Rifle)
- Pulse gun
- Submachine gun
- Alyx Gun
- Gravity Gun
Replaced Vehicles Textures
- Buggy
- Airboat
- Cars
- Wagons
- Trucks
- Combine APC
Replaced Props Textures
- TV
- Public Phone
- Vending Machine
- Ammocrate (Rockets)
- Ammocrate (Grenates)
- Ammocrate (AR2)
- Ammocrate (SMG1)
- Supply Crate
- Health Charger
- Suit Charger
Added Media
- Short Intro video (English)
- Short Intro video (German)
The facemaps of the main-characters are coming with full 2048 x 2048 pixels facemaps - all others civilians/squad-members with 1024 x 1024 pixels. This is because, you'll never get close enough to the civilians or squad-members to see the full resolution of a massive 2048px texture. Even a 1024px facemap needs at least a 1600 x 1200 game-resolution to take full effect. Remember: You'll never get the full quality of the textures below a 1600 x 1200 game-resolution.
Requirements
- Half-Life2 installed
- A graphics-card, that can handle 2048 x 2048 pixel textures (any DirectX9 card should be okay).
- Plenty of RAM (you will see some ingame-stuttering with less than 1 GB ram)
Installation
Copy the 'FAKEFACTORY_Cinematic' and the 'fakefactory_cinematic_german' Folder to your <path to SteamApps>/SourceMods/ folder.
Cinematic Mod Minecraft
Start a new game, choose 'Third Party Games -> FAKEFACTORY Cinematic Mod' and enjoy a new Half-Life 2 Singleplayer experience.
First Run will take significant longer, because the source-engine builds the audio-cache files.
Installation for Garry's Mod
If you want to use the new Hires-Textures with Garry's Mod, copy all content inside the 'materials' folder (you'll find this inside the FAKEFACTORY_Cinematic dir) to the according folder in Garry's mod, usually: <path to SteamApps>/SourceMods/gmod/materials
Legal info
The sound files are from several free sources, i.e. film-soundtrack-teasers, and copyright-free to my knowledge. I cut, edited, enhanced the samples teaser-quality to a satisfyingly level and re-arranged them to fit the overall sound theme for the new HL2 score. The textures are self-made with Valves Artwork as a base for enhancements. If you want to use my textures for further improvements, feel free to do so. But be so kind, to give credits to me.
Download
FakeFactory Cinematic Mod 1
All subversions are listed below. If you still want to try this old version, you typically only need the marked file(s).
Pre-Cinematic Mod
Half Life 2 Cinematic Mod Alyx Skins Free
For reference only.